The Wii is very child friendly so it’s no surprise to see JumpStart titles appearing on the console…
JumpStart® continues to make its mark in the gaming space, announcing today the release of its second Wii™ title—Escape from Adventure Island—for kids age 5-9 years old. Coming on the heels of the successful September 1st launch of JumpStart Pet Rescue, the number one best-selling children’s Wii™ title for the month of September according to NPD, Escape from Adventure Island will be available at major retailers on November 17, 2009 and can be pre-ordered at ToysRUs.com and Amazon.com.
Sure to be one of the hottest games of this holiday season, Escape from Adventure Island immerses fans into all-new adventures by transforming them into explorers while teaching over 150 age-appropriate essential skills including language, reading, math, critical thinking and more. Young minds are inspired through fun, immersive play as they use their brain power to escape from a mysterious island after a balloon mishap leaves them stranded.
“With the release of Escape from Adventure Island, we continue to evolve our business model by filling a niche in the Wii™ market for kids 5-9 years old,” stated David Lord, CEO of Knowledge Adventure. “This sustained expansion into the Wii™ market furthers our mission to deliver games that parents can trust while providing a lively, immersive environment for children to learn. We look forward to expanding our presence on Wii™ even more”
According to a study of 4,700 kids and parents conducted by AskSmartyPants.com, Wii™ is kids’ #1 most-loved brand of 2009. JumpStart leverages Wii™ features and functionality to make learning fun.
Knowledge Adventure® is the leader in adventure-based learning games for 3-to-10 year olds with its leading brands, JumpStart® and Math Blaster™. By bringing the JumpStart brand—and its rich, trusted educational content-to the Wii™ platform with JumpStart Pet Rescue and Escape from Adventure Island, the company continues to evolve JumpStart to a multi-platform brand delivering content into whatever form parents and kids desire.
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